Maya
Animation Course

Animation Mentor · Workshop
In this 6-week course for beginners, learn essential techniques of 3D animation in Autodesk Maya. Get comfortable with the main aspects of the interface, navigating in 3D space, and working with basic objects, so you're ready to start animating.
6-Week Beginner CourseChoose Your Own MentorLearn in Autodesk Maya
6 WeeksBeginner Course
Mentor-LedLive Weekly Q&As
Autodesk MayaIndustry Software
BeginnerNo Prior Maya Experience
Studios That Hire Our Students
Learn From the Best

Pro Animators Mentor You to Be Successful

Choose your own mentor. Review available mentors and Q&A times before you register. All live Q&A times are shown in Pacific time.

Joseph White

Mentor
Animation Mentor

Chamelle Tillman

Mentor
Animation Mentor

Marc Flash

Mentor
Animation Mentor

Joel Murphy

Mentor
Animation Mentor

Sarah Zaeyen

Mentor
Animation Mentor
Why This Course

Why Take Maya Workshop: Animation Basics at Animation Mentor

01

1-on-1 Feedback From a Studio Pro

For six weeks you'll have live, weekly Q&As with your mentor. In addition to receiving recorded training video from a professional animator and an assignment designed to review and critique your work each week, your mentor will review and critique each of your assignments and provide you with a video of their feedback so you can improve your work each week.

02

Get Access to Pro Rigs

Gain access to professionally designed rigs like the classic bouncing ball, pendulum, Squirrels and Stewart. After you finish the course you can keep them for your future projects.

03

Live Weekly Q&As

Join live weekly Q&A sessions with your mentor, scheduled in Pacific time, on top of the recorded lectures and weekly animation assignments.

04

On-Going Rig Access

Keep access to the Stewart and Squirrels rigs after the course ends, so you can keep practicing and building your skills.

Course Outcomes

What You'll Be Able to Do

  • Get comfortable with the Maya interface, allowing you to focus on animation without getting lost in the software
  • Navigate the 3D viewport and move fluidly around your scene
  • Understand workflows and keyboard shortcuts to allow you to work faster and more efficiently
  • Have a basic understanding of how to animate 3D characters in Maya
  • Be able to model basic polygons, so that you can create and populate your scenes with low-poly props and groups
  • Work with basic objects and learn to navigate confidently in 3D space
  • Build a foundation you can carry into mentor-led character animation courses

Skills You'll Gain

Autodesk Maya interface3D viewport navigationWorking in 3D spaceBasic polygon modelingWorking with basic objectsKeyboard shortcuts & workflowsBasic character animationScene setup

What You'll Build

Each week of the Maya Animation Course pairs a recorded lecture with a hands-on assignment, so you finish the workshop with practical Maya skills and exercises you've built yourself.

01

Maya Interface Exercises

Hands-on assignments getting comfortable with the main aspects of the Maya interface and navigating in 3D space.

02

Basic Object Builds

Create and work with basic objects and low-poly props, building scenes from simple polygons.

03

First Character Animation

Apply fundamental concepts of animation to start animating a 3D character in Maya.

Inside the Course

The Maya Workshop: Animation Basics Curriculum

Part 01

Maya Overview

Get comfortable with the main aspects of the Maya interface, navigating in 3D space, and working with basic objects.

In this session we cover all the basics of Maya, getting you comfortable with the main aspects of the interface, navigating in 3D space, and working with basic objects.

  • The Maya interface
  • Navigating in 3D space
  • Working with basic objects
Part 02

Introduction to Animation in Maya

Learn the basics of animation tools and interface, and start animating in Maya.

In this session we dive into Maya's animation toolset and interface. By the end of this session you will have a basic understanding of how to animate within Maya.

  • Maya's animation tools
  • The animation interface
  • Basics of animating in Maya
Part 03

Fundamental Concepts of Animation

Cover the concepts, tools, and techniques from the previous sessions and animate your Squirrels rig performing a bouncy jump.

Using the concepts, tools, and techniques from the previous sessions, you'll animate our Squirrels rig performing a bouncy jump.

  • Applying fundamental animation concepts
  • Working with the Squirrels rig
  • Animating a bouncy jump
Part 04

Character Animation in Maya I

Work with more intermediate character animation topics within Maya. You'll create an advanced animation shot using a mechanical robot arm.

This week we work on more intermediate character animation topics within Maya. You'll create an advanced animation shot using a mechanical robot arm.

  • Intermediate character animation
  • Advanced animation shot
  • Animating a mechanical robot arm
Part 05

Character Animation in Maya II & III

Apply concepts to work ready to be moved into the more complex animations later on, with advanced character animation topics.

Now we're ready to cover more intermediate character animation topics within Maya. You'll create an advanced animation shot using a mechanical robot arm. This will prepare you for the more complex animations later on.

  • Advanced character animation topics
  • More complex shot work
  • Preparing for advanced courses
Questions

Frequently Asked Questions

Will I learn how to render an animation in Maya?

This course focuses on the fundamentals of using Maya for animation: getting comfortable with the interface, navigating 3D space, working with basic objects, and starting to animate characters.

Will I learn how to export animation in Maya?

The course is designed to get beginners comfortable animating in Maya. It covers the core interface, navigation, and animation tools you need to start animating.

Does the course cover how to bake an animation in Maya?

This is a beginner-friendly course covering the essential techniques of 3D animation in Autodesk Maya, from the interface through your first character animation.

Why is Maya the most commonly used software by professionals?

Autodesk Maya is the industry-standard 3D animation software used across film, TV, and games studios, which is why this course teaches you to animate in it from the ground up.

How much time should I expect to spend in class each week?

The course runs 6 weeks with a recorded lecture, a weekly assignment, and a live weekly Q&A with your mentor. You should plan time each week to complete your assignment and meet with your mentor.

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