- Overview of the field
- What are UX and UI?
- History of UX and evolution of the industry
- Design thinking
- The quadrant model for design
- Experiential design
- Soft skills (communication, empathy, organization)
- Hard skills (user research, information architecture, wireframing, prototyping)
- Understanding design contexts
- Surveying usability scope
- Usability testing and types of and designing
- Designing testing strategies
- Identifying and prioritizing use cases
- The worst case scenario
- Data collection
- Successful usability test plan
- Overview of the testing process
- Pain points and opportunities
- User research and research tools
- Defining and developing personas
- Characteristics of usable navigation
- Visual-cognitive processing
- Equity, diversity and inclusion
- Principles of visual design
- Translating UX into UI
- Style guide and layout
- Generating the concept
- Wireframing and prototyping
- Types of navigation
- Content design and content modeling
- User interface
- User feedback mechanisms
- Information and visual hierarchies
- Designing for accessibility
- Designing iconography in a global context
- Web design
- Eye movement and tracking
- App integration
- Multi-touch interfaces
- Physical interfaces
- Hybrid interfaces
- Design for gaming and gamification
- The future of UX / UI
- XR (AR, VR, MR) experiences
- Smart buildings and spaces
- Security and data
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