The Event Planning Landscape: Events and Sponsorship Opportunities

A lot of events—like sports events or art events—really wouldn’t be possible without sponsorship. What we see is that private companies will invest to have their brand logo displayed or to have advertisements during the event so that their brand is connected to the brand, or the event itself.
At the Olympic games, major sponsors might be, for example, McDonald’s or Samsung. They invest a lot of money so that their product is aligned with the value of the event itself.
This can also happen in much smaller events. For example, there might be a local food festival where you live, and there might be local restaurants or food companies that sponsor that. Ticket sales, of course, are a major factor. Hopefully, you can sell enough tickets to raise the money that you have invested into staging the event.
There are other ways, particularly if you work in the arts. You could tap into government funds. There might be an application process so that you can host your event for the sake of the greater good of the community. That’s where local governments often invest.
They often do that because of the tourism impact it might have. You might attract people to the event that will spend money and thus bring benefits to the community. Maybe your event has other benefits. Maybe you have a community sports event that promotes healthy living or healthy eating, and the government wants to support it.
If we think of the venues where these events might take place, some of the main stadia in New York City you might well be familiar with. Think of Madison Square Garden or Radio City or the Barclays Center, but don’t forget that a lot of events also take place outdoors. For example, the New York City Marathon ends at Central Park, or the US Open, a tennis tournament, takes place at Flushing Meadows. Other famous examples would include Yankee Stadium and MetLife Stadium.

The Event Planning Landscape: Mega Events and Urban Planning

Let’s take a closer look at mega events and the hospitality industry. These events help with long-term regeneration and can transform a city for the better.

We’ve talked about some events and how important it is to coordinate between different stakeholders. But some mega-events change cities as a whole.
The Olympics are a key example. When the Olympic games are hosted the planning process starts a decade in advance. Cities have to apply to become host cities. They have to put in an application document.

They also need to start building the venues and the Olympic Village where the athletes will need to be housed. In some cities, there will be reorganizations in terms of transport infrastructure. We see that some cities approach this as a vehicle for long-term regeneration-so in other words, a vehicle for long-term change and new prosperity to different areas.

The London 2012 Olympics were a great example of this. They were hosted specifically in East London, an area that was, for a long time, seen as an ugly, polluted, former industrial area and where nobody wanted to build or live. So it was a bit of wasted space in a major city. What the Olympics did was inject a lot of investment in that area.

There was an entire soil cleansing process. All the old industries that were located there had left heavy metals in the soil, creating a very polluted area. The whole area was cleaned up and if you look at it now, it’s almost unrecognizable. None of that investment would have happened had the Olympic Games not come to town.

Sometimes, the event itself is much bigger than the two weeks that it takes place.

You have the Olympic Games. You have the Paralympics. And in principle, then everything is over. But the lasting effects of an event for a city can be much, much more significant.

The Restaurant Industry: Trends In The Restaurant Industry

From healthier options to gourmet burgers, fast casual is changing the way we eat and think of food and is taking business from well-known fast food chains.

The restaurant business is responding to some consumer trends better than others. One key trend is healthy eating. A good example is the whole category of fast-casual, which is eating business away from traditional fast food.

Why? Because consumers want healthier options.

They want more choices. They also don’t want to go to a traditional restaurant during lunchtime, sit down for an hour and a half and wait for someone to serve them.

When walking down Broadway from 42nd down to the 23rd, there are about 20 new restaurant concepts. Just by observing, many of them are based on salads. There’s a green wave and the consumer wants fresh, innovative salads. That’s a key growth segment.

You also have a gourmet burger. Shake Shack is a good example of that. It’s not necessarily a gourmet burger, but it’s a much better burger that you can get in McDonald’s. Then if you take bread-based companies, like Panera, which dominates the category, there are other players but they’re not even close to as big as Panera.

Panera understands that consumers want freshly baked bread with innovative combinations, not the traditional ham and cheese. They also make good salads and soups, and it’s pretty fast.

You can use technology, especially here in Manhattan. You can order, pay online, and then just go pick up, or they can do delivery.

Talking about trends in Mexican, Chipotle owns that category. If you consider the ingredients that they have, there are about a couple thousand options that the consumer can choose from through this combination of a dozen or so ingredients.

Again, it’s fresh. The ingredients are fresh. It’s prepared right there in front of your eyes. It is not something that happens in McDonald’s where it’s prepared behind the counter, and it’s always the same standardized. You have more flexibility and better ingredients.

Fast-casual is taking business from the casual family restaurants, the TGI Fridays of the world, and the fast-food players like McDonald’s, Burger King or Wendy’s.

The Future is Now: New and Developing Gaming Technologies: The future of gaming: VR/VR/ER

People have been talking about virtual reality forever. Dan Shefelman remembers a time when it was going to be huge in the ‘90s, but it never reached the heights people predicted it would at the time.
Maria Hwano details what virtual reality is and why, despite not taking over as people thought it would, it continues to capture the imagination:
“If I had one or two words that I have to explain it, it’s just the experiential aspect of virtual reality. You’re actually living it. You feel it. You’re experiencing something that actually isn’t real life in your world.”
The way Hwano sees it, people still love talking about it. There have been multiple booms that at times have even felt like fads. Virtual reality has even been talked about in education
“As a computer scientist, VR is brought up a lot,” explains Hwano. “People ask me about it. People love talking about it. People like to ask opinions about what’s going to happen with virtual reality. It’s a very interesting question.”
As exciting as VR technology is, Maria Hwano believes people need to understand where the technology is currently, and what its evolutionary process might look like.
“A long time ago, when the computer keyboard was not a thing, it used to be a one-to-one input. It was on a piano and a sticker was put on it. And a signal was given to do input. It wasn’t until 10 years later that somebody created the keyboard that we take for granted right now. That’s how long it takes to make a keyboard. So you can only imagine how much we don’t know about the potential VR might have.”
Still, the future of virtual reality is full of possibilities, especially when it comes to augmented reality.
“Augmented reality is basically taking what’s around you and – through a phone or some device – and placing something there virtually so you can see it on the phone,” Dan Shefelman says. “It’s an illusion, obviously, but it’s using the environment around you and putting assets in it. . .You’re using the space that you’re in.”

The Future of Gaming: Coming Technologies

In the future, technology will be embedded in everything. So, we’re not going to have devices, like a camera and laptop. Instead, when we go see a movie, like Iron Man, it is just going to be embedded in our environment. d we can expect the games to go in a similar direction. Having and playing a console or PC will be obsolete. As we are walking down the street, elements of games will be part of our life.
Gamification
When games are simply embedded in our lives, it becomes gamification. A similar event occurred in a Nordic country, where they put pianos on steps at a train station. People were encouraged to walk more while also playing tunes. People took the stairs more often because it was entertaining.
The same thing could happen in gaming. We will not actually be playing a game, but it will be embedded and embodied into whatever we do in our lifestyle. We are just living inside a game.
The Evolution of Technology
Technology is like an interactive language that has already existed, that may not adapt to new forms. “So, if you look at early television,” Jessica Hammer says, “it’s radio plays where you can see the actors. And I think the same thing happens with games.” As gaming technologies advance and develop, people will need to understand new kinds of experiences.
We are still grappling with AR and VR as new kinds of gaming technologies. Video game designers are still trying to figure out what makes virtual reality games unique experiences beyond just taking existing games and porting them to a virtual reality setting. To Jessica, that is one of the fascinating things about doing game research in the context of computer science. It is less about changing the technology inside the game but rather the way games are played, discussed, consumed, and engaged with.

The Future of Gaming: The Future of Gamers is Diverse

”I think the future of gaming is having different voices, colors, shapes, and bodies as much as possible,” Says Anya Combs. “I think we as a nation, especially in the US, are changing pretty drastically, so it would make sense that games, art, and entertainment would follow suit with that.”

“When we’re talking about inclusion when it comes to games themselves and the representation that we see within characters, there are two things we started to see. We started to see that the representation that we’ve seen in video games have become multilayered, and they’re not as stereotypical,” Erin Simon explains.

For example, if you look at the first Street Fighter, those characters, especially ones who are people of color, they’re very stereotypical and borderline racist. The companies behind these games are starting to understand that can’t be the representation that you see. They started to make some of these characters that people found problematic more complex. They gave them have layers of different personalities especially within the storyline. We’re starting to see that.

Customization of characters has been another big one. Allowing people to pick the skins and giving people options to pick if they want to play as a male or a female. Within the options of playing as a male or a female, they’re able to pick the skin color that they would like, the hair, and have that option to mold and build a character that they feel could look like them. Of course, there are some bumps along the road with that.

“As we know, African Americans are very underrepresented in the game industry- especially from an ownership perspective. The last statistics that came out and only 3% of developers are African American. The issue with that is without that representation, we’re not able to move the industry forward,” Says Ahmed Abdullah.

“We’ve seen this in other industries, as well. You go back in history, and every time we’re able to open up who actually gets into that industry, we get different games. We get different types of content.”

That’s happened in sports, where African Americans excelled very well. It’s also now happening in the entertainment industry. You’re now seeing the movie industry starting to take in people of color for more of a directing role. Now you’re seeing different, unique content. It only helps everybody.

It’s very important for African Americans to really take in this industry because there’s so much more to grow here. It’s going to happen, and it starts with you. It starts with all the people that are young to go ahead and make sure this next generation can really dive into this industry.

The Future of Gaming: The Industry’s Future Must be Diverse

The gaming industry does not look like the people playing their games. Everybody plays games, yet not everybody gets to contribute to making games, explains Jessica Hammer. It’s an incredible loss for the game industry. In Hammer’s experience, her game design classes look more representative of the world than they do the game industry. For example, her classes tend to have at least 50% female students. They also reflect a more accurate depiction of the population in terms of racial diversity, gender expression, and sexual orientation.

And after 15 years of teaching game design Hammer has learned just how much her students are always able to surprise her. Even when imposing strict constraints such as: “You’re going to make a non-digital game one of whose main materials is water, good luck,” they are able to produce exceptional games. Hammer suspects that part of this incredible creativity comes from having a diversity of life experiences and social perspectives that they’re bringing to the table.

When people ask her what they should learn to be a game designer, her answer is simple. Be curious about life. If you consume primarily games, or geek media, or stories, or experiences of people just like you, you are going to make boring games. The secret to brilliant game design is to be what she refers to as ‘a little bit of an intellectual magpie’. You should be looking around the world for fascinating and shiny things that don’t already appear in games so you can bring them home to your nest.

When we talk about diversity in the game industry, we’re talking about people who have a leg up on what we already see in games. They don’t have to go out and collect shiny things. Jessica Hammer is a woman in the gaming industry. There is already an incredible set of experiences to build on. That’s one of the reasons that she believes indie games are one of the richest sources of innovation in the gaming world. Because the barrier to entry is lower, and you see an enormous amount more diversity than you do in, for example, triple AAA games. And that innovation is filtering up into mainstream games. And for Hammer, her vision for the gaming world’s future is to see women, people of color, and queer creators who are the source of this creativity innovation be rewarded and paid for it.

Alternative Accommodations: Home-sharing Services Impact on The Hotel Industry

Hotels have begun to view the home-sharing industry as an alternative and a competitor. They’re also making sure guests know many of the desirable hotel amenities. Security, housekeeping, and round-the-clock service are not available at many home-sharing services.

Hotels offer a wide range of services. They also employ a large number of people. Home-sharing services began as a fee-based online matchmaking service for tourists seeking lodging. A local host with a spare bedroom or apartment wanted to rent it out for a few dollars.

Airbnb can scale extremely quickly because it doesn’t need a lot of host-owned and managed real estate. Home-sharing doesn’t need a massive network of housekeeping, maintenance, sales, and marketing services. Airbnb has grown to be larger than many hotel companies. This is due to the number of units available and the number of guests they can accommodate.

When you consider the hotel industry from the perspective of ownership, corporations like LaSalle and Sunstone aim to buy hotel assets, have them properly operated, and profit from them. In contrast, an apartment owner might list a unit on Airbnb or a similar service to rent for a night. Yet, that individual is unlikely to buy a property to turn it into an Airbnb investment.

A hotel ownership company wants to create an attractive real estate return. An Airbnb host usually wants to reduce part of their monthly ownership expenditures. There was no incentive to earn a real estate return like there is in the hotel investment market. This trait alone aided the expansion of the house-sharing companies.

Building A Successful Business: Case Study: AirBNB

Everyone knows Airbnb.

Founded in a one-bedroom San Francisco apartment, Airbnb is now valued at more than $22 billion.

The great opportunity for a hotel alternative was recognized by the Airbnb founders when they realized that San Francisco needed more hotel rooms. With insufficient availability, the founders believed that alternative accommodations should be available for anyone travelling, whether for business or for leisure.

The founders thought “Wouldn’t it be nice if people shared their homes with travelers? Wouldn’t it be nice if we had a platform, or a marketplace, for renters and travellers to meet?”. With these questions, Airbnb was born.

The founders started by creating a basic platform where people could post their couch or bedroom for rent to travellers coming to San Francisco at a busy time. They created a value proposition of alternative accommodations that were not only easy to book but also much cheaper than hotels. Over time, the experiential aspect was added with the notion of living like locals, staying with locals, and meeting locals. It was this experiential aspect that really helped Airbnb overall.

Starting in San Francisco, Airbnb eventually grew and expanded into other key American states, and eventually they achieved globalization and entered Europe and Asia. As Airbnb grew so did their offering, with different services, experiences, and attractions added to the platform. They also started hiring hospitality executives to train Airbnb employees and hosts on how to act and think so they could compete with hotels. This was one of their key differentiators. Now, Airbnb is regarded as one of the most well-known alternative accommodation platforms.

The key to Airbnb’s success? Persistency. The founders truly believed in their idea, and they never gave up pursing it. In the beginning, the founder’s received 150 rejection letters when seeking funding money. But these rejections never stopped them for pursuing their ideas, and eventually they received the funding. Persistency was their key to success.

Building A Successful Business: The Seven Rules To Building A Successful Business

We are going to talk about the seven rules of building a successful business. We’re also going to use an example company that everyone knows: Airbnb.

The number-one rule for building a successful business is to recognize an opportunity. Airbnb founders, when they were starving students in San Francisco, realized that there are many citywide combinations where people cannot get hotel rooms. So, they came up with an idea.

They bought an air mattress for their apartment and made money off of it. That’s why it’s called Airbnb.

The number-two business rule to creating a successful business is to evaluate said business with critical thinking. Airbnb’s founders — one is an artist, another is an engineer — evaluated the offers after they got their first customers for a citywide convention. They thought “Hey, wait a minute! This might be an opportunity. How can we make it bigger and better for everyone?”.

Number three is building a team. It is one of the most important things in business because, as a leader, you’re as successful as your team. So, Airbnb owners started hiring older and talented individuals in the San Francisco area.

Number four is to write the business plan. It is the roadmap to success. So you have to write it with its components to show your company’s mission and idea’s vision.

Number five is gathering resources, and one of the most important resources is financial. They are what you need to create your company; anywhere from human to material resources.

Number six is to decide the ownership. Airbnb founders didn’t start the company by themselves. They had different partners. So, you have to decide the owner, the ownership structure, and the main shareholders. This is important, especially when you start with a friend or a colleague.

The last rule is to create wealth. Once you start creating value for any industry, people will recognize that you and your company are solving an existing problem and that you’re creating solutions with your ideas. Consequently, you’re going to create wealth, not only for yourself but for society as well.

To summarize the seven rules for creating a successful business: Start with an idea; recognize the problem, how to solve it; who can help you solve this problem, and then, write a business plan. Once decided, look for resources; anywhere from financial to human resources. Lastly, create wealth and value for your market and your society.